Monday, April 28, 2008

Bat Cave

After pondering the novel idea of a bat cave I came up with what I would consider a borderline genius idea. A bat cave would make BAMF 2 a major staple in history, possibly the biggest thing of 2008, but is a bat cave really conceivable on our modest budget? The answer is yes, and with my solution we could quite possibly make money ultimately lots of money. The answer to all our problems is free labor, preferably child labor in dangerous environments. You heard right, a sweat shop in an underground bat cave could produce high quality BAMF 2 exclusive apparel at a low quality price. With no labor costs we could buy cheap basic cotton shirts in bulk and have the young workers stitch, or silk screen desirable images and or sayings on the shirts and then sell them for a few dollars more than we have in them. This way the shirts will still be lower in price than any other cabin clothing manufacturers, eliminating our competition and multiplying our paying customers. So we need to do a few things first, kidnap some young immigrant children who have small fast hands and don't eat much, figure out a way to keep the 5-0 off our backs, and buy some supplies (plain t-shirts, needles, string, larger wallets) Well we can only do this as a team so lets get out there and make something happen.

Stay Trill or Kill.

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